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<guide guidestars="**">
  <header id="271" name="Coles Bay" rock="Granite - Slab to Roof" intro="The climbing at Coles Bay offers some of the best in the state, on pure white granite boulders and cliffs. It is the ideal place to head in the winters when the weather is too wet or cold everywhere else. In summer it can get quite greasy but with a little hold preparation this does not inhibit the climbing and there is the added bonus of the crystal clear sea water to swim in. At present there are three better developed bouldering areas, Harlequin Buttress, The Pharos and the Bain Marie. There are, however, numerous other smaller/undeveloped areas. " access="Coles Bay (on the Freycinet peninsula) is located midway down Tasmania&apos;s east coast. The township of Coles Bay is about 2-3 hours drive from Launceston or Hobart. The fastest way to get there from Hobart is to travel on the Tasman Highway through Sorell, then drive to a clearly marked turn off to Coles Bay about 20 minutes past Swansea.  Most of the bouldering has been done in the White Water Wall area, which is inside the Coles Bay National Park. You are required to pay park entry fees, if you are planning on staying more than a few days, it is worth getting a year pass to the National Park, worth about $18.  " camping="Free camping is available at the White Water Wall campsite, managed by Parks and Wildlife. Facilities include a long drop toilet and a patch of dirt, bring your own water (can be filled up in Coles Bay) To get the WWW campesite drive through Coles Bay and take a left turn along the Sleepy Bay road (toward Cape Tourville), follow this until you reach a dirt turn off to Bluestone Bay on the left (just before the Cape Tourville lighthouse comes into sight). This is a 4WD track but it is possible to get in using a 2WD without too much difficulty. Alternatively if you&apos;ve got cash to spare pay campsites are available closer to town along with numerous holiday homes to rent in Coles Bay.  There are two shops, a bakery, a cafe, and a service station in Coles Bay. " walk="5mins to 20mins" sun="Mostly morning Sun"/>
  <image src="coles_bay_final1.png" width="800" id="7" height="648"/>
  <text class="heading2" id="8">Sleepy Bay</text>
  <text class="text" id="9">There has been some bouldering done on the coast at Sleepy Bay, but the rock is not the best. To get to Sleepy Bay drive into the National Park and take the first left. Drive for a couple of minutes over the hill and park at the car park.</text>
  <text class="heading3" id="10">Sleepy Bay Roof</text>
  <text class="text" id="11">From the car park follow the walking track for 50m until you get to a hand rail with a gulch down below. Scramble down into the gulch to find this roof just above sea level. There is potential for 4-5 more problems on this roof.</text>
  <image src="Coles BaySleepBayRoof.jpg" id="12" height="375"/>
  <problem extra="(SDS)" grade="V3" name="Hardcore Soft Porn" number="1." stars="*" id="13">Sitstart on good holds under roof and climb out</problem>
  <text class="heading3" id="14">Underworld Boulders</text>
  <text class="text" id="15">Keep going along the track down to the gravely beach. From here follow the coast around southwards for 200m to find some boulders and walls which are about 50m to the north of the Underworld.</text>
  <text class="text" id="16">This slab is about 50m before the main walls.</text>
  <image src="Coles Bayunderworld1.jpg" id="17" height="327"/>
  <problem extra="(Stand)" grade="V2" name="       " number="1." stars="*" id="18">Traverse break L-R</problem>
  <problem extra="(Stand)" grade="V2" name="       " number="2." stars="       " id="19">Jump to break and top out</problem>
  <problem extra="(Stand)" grade="V3" name="       " number="3." stars="       " id="20">Flake</problem>
  <problem extra="(Stand)" grade="V1" name="       " number="4." stars="*" id="21">Flake</problem>
  <problem extra="(Stand)" grade="V3" name="       " number="5." stars="*" id="22">From jug above bulge crank up and left</problem>
  <text class="text" id="23">These are the shorter walls to the right at the main area.</text>
  <image src="Coles Bayunderworld2.jpg" id="24" height="237"/>
  <problem extra="(Stand)" grade="V1" name="       " number="1." stars="       " id="25"/>
  <problem extra="(Stand)" grade="V3" name="       " number="2." stars="       " id="26"/>
  <problem extra="(SDS)" grade="V1" name="       " number="3." stars="       " id="27"/>
  <problem extra="(SDS)" grade="V2" name="       " number="4." stars="       " id="28"/>
  <image src="Coles Bayunderworld3.jpg" id="29" height="299"/>
  <text class="text" new="false" number="null." id="30">This is the main wall. I don't know if any of these lines have been done - they are very high and hard.</text>
  <problem extra="(SDS)" grade="V5" name="Ground Control" new="false" number="2." stars="" id="31"/>
  <text id="191">This next problem is found in the Underworld proper (i.e. in the large cave where the routes are). Access by walking to the southern end of the small cliff line and then traversing back north at the waters edge.</text>
  <problem id="192" grade="V4?" extra="(SDS)" stars="**">The roof crack in the back right of the main cave. Sit start on a finger crack, to hands, to fists and jugs. It has been climbed up to the point where the crack peaters out (V4), but a harder and obvious finish/extension on face holds is still waiting to be climbed.</problem>
  <text class="heading2" id="32">The Sea Level Traverse</text>
  <text class="text" id="33">There are a lot of walls, caves and free standing boulders along the Sea Level Traverse. The Traverse goes for several kilometres south along the coastline from Sleepy Bay. There are parts of the traverse that are quite tricky, especially if there is a swell running. There is a reasonable amount of potential here, but only a small amount of development has been done so far.</text>
  <text class="heading3" id="34">Stud City Limits Area</text>
  <text class="text" id="35">These square cut walls are found about 50m before the Horizontal Chimney, about 20-30 minutes along the traverse. The problems are good training for Hazards Main Wall, which looms menacingly above.</text>
  <image src="Coles Bayscl1.jpg" id="36" height="313"/>
  <problem extra="(Highball, Stand)" grade="V?" name="       " number="1." stars="       " id="37">Project</problem>
  <problem extra="(Stand)" grade="V1" name="       " number="2." stars="       " id="38">Face using pocket</problem>
  <problem extra="(SDS)" grade="V4/5" name="Stud City Limits" number="3." stars="*" id="39">Awkward sitstart below bulgey arete</problem>
  <problem extra="(Stand)" grade="V2" name="       " number="4." stars="*" id="40">Leftwards flake</problem>
  <problem extra="(Stand)" grade="V3" name="       " number="5." stars="       " id="41">Black slab</problem>
  <image src="Coles Bayscl2.jpg" id="42" height="192"/>
  <problem extra="(Stand)" grade="V0" name="       " number="1." stars="       " id="43">Slab</problem>
  <problem extra="(Stand)" grade="V2" name="       " number="2." stars="       " id="44">Slab</problem>
  <problem extra="(Stand)" grade="V3" name="       " number="3." stars="*" id="45">Seam to slab</problem>
  <problem extra="(Stand)" grade="V2/3" name="       " number="4." stars="*" id="46">Jugs to mantle</problem>
  <problem extra="(SDS)" grade="V3" name="       " number="5." stars="       " id="47">Sitstart on undercling to jugs</problem>
  <problem extra="(Stand)" grade="V2" name="       " number="6." stars="       " id="48">Dyno from break to top</problem>
  <problem extra="(SDS)" grade="VE" name="       " number="7." stars="       " id="49">Jugs</problem>
  <text class="heading2" id="50">Honeymoon Bay</text>
  <text class="text" id="51">There is some bouldering here on the large granite boulders on the beach. Easy problems can be done up the slabby side and a slightly harder problem exists (about V3) which can be done up the slightly overhanging face. Rock quality is what lets the place down, with most of it being quite gravely and crap.</text>
  <text class="heading2" id="52">Carp Bay Point</text>
  <text class="text" id="53">There are some very nice white boulders at the end of Carp Bay Point. They have seen a minimal amount of development but have numerous quality problems.</text>
  <text id="213" class="heading3">Mainland Boulders</text>
  <text id="214">These boulders can be found on the Cape Tourville side of the Point. Acess by scrambling down next to the midden.</text>
  <image id="203" src="Joy Slab2.jpg" legend="true" legendTitle="Joy Slab" legendy="15" legendx="4" height="414">
    <legend>215</legend>
    <legend>216</legend>
    <legend>217</legend>
  </image>
  <problem id="215" number="1" name="Happy Happy, Joy Joy" grade="V0" extra="(Stand)" stars="*">Climb the Slab.</problem>
  <problem id="216" number="2" grade="V?" extra="(Stand)">Climb the Slab on the other side of the Last Chance boulder.</problem>
  <problem id="217" number="3" grade="V?" extra="(Stand)">Face to Arete.</problem>
  <image id="204" src="Last Chance2.jpg" legend="true" legendTitle="Last Chance" legendy="20" legendx="5" height="414">
    <legend>217</legend>
    <legend>219</legend>
    <legend>220</legend>
  </image>
  <problem id="219" number="4" name="Last Chance to See" grade="VE" extra="(Stand)"/>
  <problem id="220" grade="V?" extra="(Hang)" number="5">Climb the right side of the arete.</problem>
  <image id="221" src="fingers left2.jpg" legend="true" legendTitle="Sniff My Fingers" legendy="30" legendx="450" height="414">
    <legend>223</legend>
    <legend>224</legend>
    <legend>225</legend>
    <legend>228</legend>
  </image>
  <problem id="223" number="1" grade="V?" extra="(Stand)">Climb the easy slab</problem>
  <problem id="224" number="2" grade="V?" extra="(Hang)">Start of the jug and traverse right on slopes</problem>
  <problem id="225" number="3" grade="V?" extra="(SDS)">Climb the VJJ.</problem>
  <image id="222" src="fingers right2.jpg" legend="true" legendTitle="Sniff My Fingers" legendy="330" legendx="5" height="414">
    <legend>226</legend>
    <legend>227</legend>
    <legend>228</legend>
  </image>
  <problem id="226" number="4" grade="V0" extra="(Hang)">Traverse the arete. A harder sitdown start need to be done.</problem>
  <problem id="227" number="5" grade="VE" extra="(Hang)">Starting on flake head upwards. A SDS could go.</problem>
  <problem id="228" grade="VE" extra="(SDS)" number="6">Climb the cracks.</problem>
  <text id="229" class="heading3">The Point Boulders</text>
  <text id="230">The next boulders are on the point that juts out to sea. The out most area, which is actualy an island, has yet to see any development. Access by scrambling down the Wine Glass Bay side of the point and traversing out at sea level. There are also some more problems on the small walls between the island and point, topos to come.</text>
  <image id="207" src="dino2a.jpg" legend="true" legendTitle="Dinosaur Boulder" legendx="450" legendy="340" height="414">
    <legend>232</legend>
    <legend>233</legend>
    <legend>234</legend>
  </image>
  <problem id="231" number="1" name="The Decent of the Dinosaurs" grade="VE" extra="(Stand)">On the inland side of the boulder, this is the decent route.</problem>
  <problem id="232" number="2" grade="V?" extra="(SDS)"/>
  <problem id="233" number="3" grade="V?" extra="(SDS)">Span the arete.</problem>
  <image id="254" src="dino3b.jpg" legend="true" legendTitle="Dinosaur Boulder" legendy="20" legendx="10" height="414">
    <legend>234</legend>
    <legend>235</legend>
    <legend>236</legend>
  </image>
  <problem id="234" number="4" grade="V?" extra="(SDS)">Climb the arete.</problem>
  <problem id="235" number="5" grade="V?" extra="(Stand)">Middle of face.</problem>
  <problem id="236" number="6" grade="V?" extra="(Stand)">Rightside of Face.</problem>
  <text id="238">The following problems are on the next boulder out.</text>
  <image id="209" src="Oyster Catcher2a.jpg" legend="true" legendTitle="Oyster Catcher Boulder" legendy="330" legendx="450" height="414">
    <legend>239</legend>
    <legend>240</legend>
    <legend>241</legend>
  </image>
  <problem id="239" number="1" grade="V?" extra="(SDS)">Crack</problem>
  <problem id="240" number="2" grade="V?" extra="(Stand)">Face.</problem>
  <problem id="241" number="3" grade="V?" extra="(SDS)">Corner crack.</problem>
  <image id="210" src="Oyster Catcher 2b.jpg" legend="true" legendTitle="Oyster Catcher Boulder" legendy="330" legendx="450" height="414">
    <legend>240</legend>
    <legend>241</legend>
    <legend>242</legend>
    <legend>243</legend>
  </image>
  <problem id="242" number="4" grade="V?" extra="(SDS)">Seam</problem>
  <problem id="243" number="5" grade="V?" extra="(SDS)">Crack</problem>
  <image id="249" src="Oyster Catcher 2c.jpg" legend="true" legendTitle="Oyster Catcher Boulder" legendx="450" legendy="330" height="414">
    <legend>243</legend>
    <legend>244</legend>
    <legend>245</legend>
  </image>
  <problem id="244" number="6" grade="V?" extra="(SDS)">Arete.</problem>
  <problem id="245" number="7" grade="V?" extra="(SDS)">Crack</problem>
  <text class="heading2" id="54">Mt Amos</text>
  <text class="text" id="55">There are hundreds of boulders scattered around the flanks of Mt Amos. Unfortunately there are very few decent problems on them. There are some nice ones on the very summit that have good problems.</text>
  <text class="heading2" id="56">Little Bluestone Bay</text>
  <text class="text" id="57">Little Bluestone Bay has some good bouldering on nice white granite. To get there take a right hand turn down the 4WD track just before Whitewater Wall and follow the track south to the coast.</text>
  <text class="text" id="58">The following blocks are immediately to the left from where the track meets the coast.</text>
  <image src="Coles Baylbb1.jpg" id="59" height="375"/>
  <problem extra="(SDS)" grade="V8" name="Überclinger  " number="1." stars="" id="60" length="" fa=""/>
  <problem extra="(SDS)" grade="V3/4" name="Commander Pugwash    " number="2." stars="" id="61" length="" fa=""/>
  <problem extra="(SDS)" grade="V4/5" name="Captain Pugwash" number="3." stars="*" id="62"/>
  <text id="274">These lines are on the backside of the block with the V8</text>
  <image id="275" src="Little Bluestone new.jpg" width="500" height="334"/>
  <problem id="276" number="1" name=" " grade="V3/4" extra="(SDS)" stars="" length="" fa="T. Krauss, 2012">Start in the ditch with opposing slopers. Up via pinch and slopes to mantle. Quite shouldery.</problem>
  <problem id="277" number="2" name=" " grade="V4/5" extra="(SDS)" stars="*" length="" fa="C. Johns, 2012">Start on the good hold and move up through slopes and the good nose to tricky mantle.</problem>
  <problem id="278" number="3" name=" " grade="V1" extra="(SDS)" stars="" length="" fa="">Start on the good flake and mantle. Don't use the crack on the left.</problem>
  <text class="heading3" id="63">The Pharos</text>
  <text class="text" id="64">From Little Bluestone Bay follow the coast leftwards (east/north) for 200m until you see the prominent pinnacle of the Sentinel. The Pharos is a group of edges just to the south of the Sentinel.</text>
  <text class="text" id="65">The following block is 40m to the left of the Pharos proper.</text>
  <image src="Coles Baypharos1.jpg" id="66" height="375"/>
  <problem extra="(SDS)" grade="V5" name="       " number="1." stars="***" id="67">Starting in the crack, move to the undercling and leap to the finishing jug.</problem>
  <problem extra="(SDS)" grade="V3" name="       " number="2." stars="       " id="68">Climb the arete from a sit start. Despite the two other problems on the boulder having good rock, this one seems to be a bit gravelly.</problem>
  <problem extra="(SDS)" grade="V4" name="       " number="3." stars="**" id="69">Large moves between very good holds leads you into some slabby moves near the top.</problem>
  <text id="189">This next problem is above the far left Pharos. Clearly identifiable with the triangular top of the boulder.</text>
  <image id="255" src="Pharo&apos;s headstone2.jpg" legend="true" legendTitle="Pharo&apos;s Headstone" legendx="250" legendy="90" height="622">
    <legend>190</legend>
  </image>
  <problem id="190" name="The Pharo&apos;s Headstone" grade="V4" extra="(SDS)" stars="**">Start on the jug in the middle of the face, go right following the seam and then left up the arete to topout on top of the triangle.</problem>
  <problem id="256" name="Barefoot" grade="V1" extra="(SDS)">The short arete to the right of Pharo's Headstone.</problem>
  <text class="text" id="70">This is the far left of the Pharos.</text>
  <image src="Coles Baypharos2.jpg" id="71" height="375"/>
  <problem extra="(SDS)" grade="V2" name="       " number="1." stars="       " id="72">Steepish face from jug</problem>
  <problem extra="(SDS)" grade="V3" name="       " number="2." stars="       " id="73">Face L of arete</problem>
  <problem extra="(Stand)" grade="VE" name="       " number="3." stars="       " id="74">Easy corner</problem>
  <text class="text" id="75">This is the left hand side of the Pharos.</text>
  <image src="Coles Baypharos3.jpg" id="76" height="288"/>
  <problem extra="(SDS)" grade="V4" name="       " number="1." stars="       " id="77"/>
  <problem extra="(SDS)" grade="V?" name="       " number="2." stars="       " id="78">Hard and thin start climbing up the corner and around the roof. The stand start goes around V4.</problem>
  <problem extra="(SDS)" grade="V10?" name="       " number="3." stars="*" id="79">Steep thin crack and roof</problem>
  <problem extra="(SDS)" grade="V1" name="       " number="4." stars="       " id="80">Up on jugs</problem>
  <problem extra="(SDS)" grade="V0" name="       " number="5." stars="       " id="81">Cracks L of corner</problem>
  <problem extra="(SDS)" grade="V?" name="       " number="6." stars="       " id="82">Face L of arete</problem>
  <problem extra="(SDS)" grade="V2" name="       " number="7." stars="*" id="83">Jugs up arete</problem>
  <problem id="252" number="7a" name="Illegal Fishing" grade="V4" extra="(SDS)" stars="*">Start as for #7 (V2) but traverse right, keeping low. After three distinct cruxs finish up the corner (past #2 V6?)</problem>
  <problem extra="(SDS)" grade="V0" name="       " number="8." stars="       " id="84">Flake in corner to R</problem>
  <problem extra="(Stand)" grade="V1" name="       " number="9." stars="       " id="85">2m right of corner</problem>
  <problem extra="(Stand)" grade="VE" name="       " number="10." stars="       " id="86">There are 3 different cracks up the slab to the right</problem>
  <image src="Coles Baypharos4.jpg" id="87" height="304"/>
  <problem extra="(Stand)" grade="V0" name="       " number="1." stars="       " id="88">Crack and bulge</problem>
  <problem extra="(SDS)" grade="V6?" name="       " number="2." stars="       " id="89">Awkward sitstart in steep corner to flake system. Stand start is V2/3</problem>
  <problem extra="(Stand)" grade="V1" name="       " number="3." stars="       " id="90">Thin crack</problem>
  <problem extra="(Stand)" grade="V4" name="       " number="4." stars="**" id="91">Face using right arete</problem>
  <text class="text" id="92">Directly above the right hand end of the Pharos is a slabby block.</text>
  <image src="Coles Baypharos5.jpg" id="93" height="212"/>
  <problem id="201" grade="V?">The crack just to the left of Rosetta traverse. Not the best landing.</problem>
  <problem extra="(Stand)" grade="V4/5" name="The Rosetta Stone Traverse" number="1." stars="       " id="94">Thin L-R traverse</problem>
  <problem extra="(Stand)" grade="V?" name="       " number="2." stars="       " id="95"/>
  <problem extra="(Stand)" grade="V2" name="       " number="3." stars="       " id="96">Arete</problem>
  <problem id="272" number="3a" grade="V6" extra="(Stand)" stars="*" name=" ">Face just right of arete without using holds from the V2's on either side. Start with lay away and tiny crimp, high step to gain slightly larger crimp then big moves through decent holds to top out jug. Avoid the small footer out to your right.</problem>
  <problem extra="(Stand)" grade="V2" name="       " number="4." stars="       " id="97">Crack without using holds over right</problem>
  <problem extra="(Stand)" grade="V2" name="       " number="5." stars="       " id="98">Slab</problem>
  <text id="198" class="heading2">Areas South of Little Bluestone Bay</text>
  <text id="194" class="heading3">Second Ramp</text>
  <text id="195">There is potential for a half dozen or so moderate problems at the southern end of the Second ramp. Landings are good but don't roll too far or you'll end up in the drink.</text>
  <text id="199" class="heading3">Rubix Cube Buttress</text>
  <image id="287" src="RubixCubeTopLeft.jpg" height="750" width="1000">
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    <legend>
      <climb>288</climb>
      <climb>289</climb>
      <climb>290</climb>
      <climb>291</climb>
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  <problem id="288" stars="" extra="(SDS)" number="1" name="VE" length="" grade="VE" fa="">Sit Start just left of corner, pull up and top out straight via mantle</problem>
  <problem id="289" stars="" extra="(SDS)" number="2" name="VE " length="" grade="VE" fa="">Sit Start in corner and climb up using corner and slopers on right</problem>
  <problem id="290" stars="*" extra="(SDS)" number="3" name="V1" length="" grade="V1" fa="">Sit start using sidepull on the left and shallow crack on the right, do a move or two gaining a higher hold on the left and top out via slopey mantle. Try to stay on the right as much as possible.</problem>
  <problem id="291" stars="*" extra="(SDS)" number="4" name="V0" length="" grade="V0" fa="">Sit start on juggy shelf, mantle and mantle to top</problem>
  <image id="292" src="RubixCubeTopCorner.jpg" height="499">
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    <legend>
      <climb>293</climb>
      <climb>294</climb>
      <climb>295</climb>
      <climb>296</climb>
      <climb>297</climb>
      <climb>298</climb>
      <climb>299</climb>
    </legend>
  </image>
  <problem id="293" stars="" extra="(SDS)" number="5" name="VE  " length="" grade="VE" fa="">Sit start at the side pull/crack, mantle onto ledge on the left and top out as for #4</problem>
  <problem id="294" stars="**" extra="(SDS)" number="6" name="Goodbye fingerprint" length="" grade="V2" fa="">Sit start and climb the slightly left trending diagonal cracks with slightly dicey top mantle</problem>
  <problem id="295" stars="**" extra="(SDS)" number="7" name="Vein Fracture" length="" grade="V3?" fa="">Sit start as for Goodbye Fingerprint, climb the right trending diagonal cracks with underclings, crimps and pockets to topout over highest point above crack on the right.</problem>
  <problem id="296" stars="**" extra="(Stand)" number="8" name="Blade" length="" grade="V3?" fa="">Stand start with blade-like feature and crack, move up the crack to same topout as Vein Fracture. Don't use feet on the right.</problem>
  <problem id="297" stars="" extra="(SDS)" number="9" name="V1" length="" grade="V1" fa="">Sit start on flakey feature and move up to top-out straight above</problem>
  <problem id="298" stars="*" extra="(SDS)" number="10" name="Spotter for Sale" length="" grade="V2?" fa="">Sit start in the crack and move up to dicey mantle, better bring a spotter.</problem>
  <problem id="299" stars="*" extra="" number="11" name="1-800-Rent-A-Spotter" length="" grade="V1?" fa="">Sit start in the crack and climb straight up to top either via stepping onto the right or staying on the left.</problem>
  <text id="196" class="heading3">Lego Buttress</text>
  <text id="197">There is potential for about two dozen problems, most less than vertical, between Lego and Hammer Buttresses.</text>
  <text class="heading2" id="99">Bluestone Bay</text>
  <text class="heading3" id="100">The Bain Marie</text>
  <text class="access" id="101">From Bluestone Bay walk northwards along the shoreline for about 200m and you will come to a rocky platform with several boulders and small cliffs on it. This is the Bain Marie.</text>
  <image src="Coles Baybone.JPG" id="102" height="440"/>
  <problem extra="       " grade="V0" name="Left hand Slab" number="1." stars="       " id="103">Up slab.</problem>
  <problem extra="       " grade="V0" name="Right hand Slab" number="2." stars="       " id="104">Up slab.</problem>
  <image src="Coles Baybtwo.JPG" id="105" height="169"/>
  <problem extra="       " grade="V8" name="Mykonos" number="3." stars="       " id="106">Start on crimp and undercling, pull on and bump up to top of boulder.</problem>
  <image src="Coles Baybthree.JPG" id="107" height="202"/>
  <problem extra="       " grade="V3" name="Roof Problem" number="4." stars="       " id="108">Start at back of roof on jugs, pull out through roof on jugs and around lip to top out.</problem>
  <problem extra="       " grade="V4" name="" number="5." stars="       " id="109">Sit start up into undercling and top out.</problem>
  <image src="Coles Baybfour.JPG" id="110" height="198"/>
  <problem extra="       " grade="V0" name="Slab" number="6." stars="       " id="111">Up easy angled slab on side of boulder.</problem>
  <problem extra="       " grade="V4" name="Traverse" number="7." stars="*" id="112">Start on left and traverse across on edges and then up.</problem>
  <image src="Coles Baybfive.JPG" id="113" height="244"/>
  <problem extra="       " grade="V4" name="Undercut" number="8." stars="       " id="114">Start on underclings then into side pull and up over top.</problem>
  <problem extra="(Stand)" grade="V8" name="White men can" number="9." stars="*" id="115">Start on undercling sidepull jump to high sidepull up flake. (interesting foot stab helps) Sit start will go much harder V11?</problem>
  <problem extra="(SDS)" grade="V3" name="Akasha" number="10." stars="**" id="116">Start under roof, up to thin seam, big moves to top. Mantle or traverse. V5 start by not using the bad rock for feet. Both ways are fun.</problem>
  <image src="Coles Baybsix.JPG" id="117" height="285"/>
  <problem extra="       " grade="V4" name="Seven Nation Army" number="11." stars="**" id="118">Sit start on crimps and up.</problem>
  <problem extra="(SDS)" grade="V2" name="       " number="11a." stars="       " id="119">Start on flake right of 11. Be careful on the mantle not to fall into the ocean.</problem>
  <image src="Coles Baybseven.JPG" id="120" height="255"/>
  <problem extra="       " grade="V5" name="Clockwork Orange" number="12." stars="       " id="121">Very easy if your very tall, very hard if your very short. Start on break, up into undercling then up to top.</problem>
  <image src="Coles Baycolesbay.jpg" id="122" height="502"/>
  <text class="text" id="123">Jon Nermut on a V5/6 at an area 60 meters further around the coast from the Bain Marie.</text>
  <text class="pagebreak" id="124"/>
  <text class="heading2" id="125">Whitewater Wall Area</text>
  <text class="heading3" id="126">Harlequin Buttress</text>
  <text class="text" id="127">At Harlequin Buttress there are a number of boulders with quite a few good problems ranging from easy to very hard. From the turning circle at the end of the road walk straight ahead to the cliff top, follow it rightwards for about 50m until you reach the top of some steps. Follow them down on to a ramp and to the boulders.</text>
  <image src="Coles Bayone.JPG" id="128" height="167"/>
  <problem extra="       " grade="V3" name="Traverse" number="1." stars="       " id="129">Start in corner and traverse left to jugs, can be done the opposite way at a similar grade.</problem>
  <text class="text" id="130">There are various sit start problems which can be done along the traverse that have not been recorded.</text>
  <image src="Coles Baytwo.JPG" id="131" height="221"/>
  <problem extra="       " grade="V5" name="Orange" number="1." stars="       " id="132">Hang start on lip with feet on block, pull up to ledge and top out.</problem>
  <problem extra="       " grade="V0" name="Traverse" number="2." stars="       " id="133">Traverse wall.</problem>
  <problem extra="       " grade="V4" name="Slab" number="3." stars="       " id="134">Up Slab</problem>
  <problem extra="       " grade="V5" name="Mantel" number="4." stars="       " id="135">Hang start on lip and mantel over, desperate for some easy for others.</problem>
  <problem extra="       " grade="V1" name="Arete" number="5." stars="       " id="136">Hang start on arete, up right trending to top out.</problem>
  <problem extra="       " grade="V8" name="Project" number="6." stars="       " id="137">Start on crimps, hard pull to top.</problem>
  <text id="282" class="heading3">Bolted Boulder</text>
  <image id="283" src="Bolted Boulder.jpg" height="667" width="500">
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    <legend>
      <climb>284</climb>
      <climb>286</climb>
    </legend>
  </image>
  <problem id="284" stars="***" extra="(SDS)" number="1" name="Better Be Safe" length="" grade="V4" fa="E. Robson, 2012">Sit start with left hand on sidepull/jug and right hand on sidepull or jug. Move up via left hand sidepull crimp and move straight up to top out over the middle of the face.</problem>
  <problem id="286" stars="" extra="(Stand)" number="2" name="Triple Circumcision" length="" grade="V0" fa="T. Krauss, 2013">This problem is located on the face to the left of "Better Be Safe"&lt;br/&gt;&lt;br/&gt;Stand start via balancing on the sharp blade-like feature, be careful to, when falling, not impale yourself on said feature!&lt;br/&gt;&lt;br/&gt;Step onto the wall and make some delicate moves to top out via the highest point of the face.</problem>
  <image src="Coles Baythree.JPG" id="138" height="153"/>
  <problem extra="" grade="V5" name="Traverse" number="1." stars="" id="139" length="" fa="">*Only here for historic reference, unclimbable since rockfall in 2012*&lt;br/&gt;&lt;br/&gt;Start on jug traverse left for 5m to top out.</problem>
  <problem extra="(Stand)" grade="V4" name="Finger Power" number="2." stars="**" id="140" length="" fa="">Up Slab.</problem>
  <problem extra="(Stand)" grade="V3" name="Balance" number="3." stars="" id="141" length="" fa="">Up slab near arete without using arete.</problem>
  <problem extra="(Stand)" grade="V1" name="Harelquin Arete" number="4." stars="" id="142" length="" fa="">Sit start, up arete.</problem>
  <problem extra="(Stand)" grade="V3" name="Bowling Alone" number="5." stars="**" id="143" length="" fa="">Step up onto the left side of the slab and then carefully move diagonally across. Landing not so good.</problem>
  <image src="Coles Bayfour.JPG" id="144" height="215"/>
  <problem extra="" grade="V12?" name="Roof Project" number="1." stars="" id="145" length="" fa="">*Only here for historic reference, unclimbable since rockfall in 2012*&lt;br/&gt;*Maybe still possible with use of chockstone?*&lt;br/&gt;&lt;br/&gt;Start on break, into undercling, out to crimps to top.</problem>
  <problem extra="" grade="V7" name="Campus" number="2." stars="" id="146" length="" fa="">*Only here for historic reference, unclimbable since rockfall in 2012*&lt;br/&gt;Hang start on crimps, campus to edge and top out.</problem>
  <problem extra="" grade="V5" name="Campuseis" number="3." stars="" id="147" length="" fa="">*Only here for historic reference, unclimbable since rockfall in 2012*&lt;br/&gt;Hang of opposing side pulls, pop to jug and top out.</problem>
  <problem extra="" grade="V0" name="Top Out" number="4." stars="" id="148" length="" fa="">*Only here for historic reference, unclimbable since rockfall in 2012*&lt;br/&gt;&lt;br/&gt;Start on jug and top out.</problem>
  <problem extra="       " grade="V0" name="Topped Out" number="5." stars="       " id="149">Step onto lip and top out.</problem>
  <image src="Coles Bayfive.JPG" id="150" height="146"/>
  <problem extra="       " grade="V1" name="Traverse" number="1." stars="       " id="151">Start on jugs and traverse leftwards.</problem>
  <problem extra="       " grade="V4" name="Slopeout" number="2." stars="       " id="152">Stand Start to top out.</problem>
  <problem extra="       " grade="V1" name="Groovy" number="3." stars="       " id="153">Up groove, harder if your short.</problem>
  <text id="279" class="heading3">Jumping Block</text>
  <text class="access" id="154">These problems are under the large "Jumping Block"</text>
  <image src="Coles Baysix.JPG" id="155" height="182"/>
  <problem extra="       " grade="V3" name="Traverty" number="1." stars="       " id="156">Traverse whole break to end and top out.</problem>
  <problem extra="       " grade="V5" name="Flaked" number="2." stars="       " id="157">Start near end of flake, traverse out then long throw to slope, finish in break.</problem>
  <problem extra="(Hang)" grade="V6" name="Campuseis" number="3." stars="**" id="158" length="" fa="">Hang start on slopes and campus to break.</problem>
  <problem id="281" stars="***" extra="(Hang)" number="3a" name="Flakey" length="" grade="V8" fa="">Hang start under roof as for "Flaked", make a big move and finish as for Campuseis</problem>
  <problem extra="       " grade="V9" name="Flake Out" number="4." stars="       " id="159">Start on undercling, out to slopes and up Camuseis.</problem>
  <problem extra="(Highball, Stand)" grade="V?" name="" new="false" number="4a." stars="" id="160">There is a steep crack line heading out to the arete from the horizontal break at the end of Flake Out. This has probably been top roped in the past, but it would make a great highball finish to Flake Out.</problem>
  <text class="text" id="161">There are a variety of dead hangs on the dimples right of Campuseis. There are also various hang problems in the offwidth, including a foot hang and a chest hang.</text>
  <problem extra="       " grade="V5" name="Pull" number="5." stars="       " id="162">Hang start on edge and throw to break.</problem>
  <image src="Coles Bayseven.JPG" id="163" height="443"/>
  <problem extra="       " grade="V3" name="Highball" number="1." stars="       " id="164">Up slab.</problem>
  <problem extra="       " grade="V2" name="Highball2" number="2." stars="       " id="165">Out to arete and up.</problem>
  <problem extra="       " grade="V2" name="Crash Pad" number="3." stars="       " id="166">Up face.</problem>
  <problem extra="       " grade="V4" name="Sitter" number="4." stars="       " id="167">Sit start and up.</problem>
  <problem extra="       " grade="V3" name="Lope" number="5." stars="       " id="168">Sit start, dyno up to jug.</problem>
  <image src="Coles Bayeight.JPG" id="169" height="184"/>
  <text class="text" id="170">This is the face underneath the main block, there have been many problems done on this piece of rock, all of them within the grade range from V0 to V3, so take your shoes and chalk bag and go exploring.</text>
  <text class="text" id="171">A full traverse has been done right the way around the zawn to the platform opposite, the blank wall past the platform awaits a traverse. Keep an eye on the sea - it is hard to get out of the water if there is any swell around</text>
  <text class="pagebreak" id="172"/>
  <text id="257" class="heading3">Lassie's Wall</text>
  <text id="259">The next boulder is on the ramp above Lassie's Wall</text>
  <image id="270" src="Lassie block2.jpg" legend="true" legendTitle="Lassie&apos;s Block" legendx="450" height="414">
    <legend>262</legend>
    <legend>263</legend>
    <legend>264</legend>
  </image>
  <problem id="261" number="1" grade="V?" extra="(SDS)">On the uphill side, climb the large underclings. Not sure who orignially climbed this.</problem>
  <problem id="262" number="2" grade="V?" extra="(SDS)">Face.</problem>
  <problem id="263" number="3" grade="V?" extra="(Stand)">Arete</problem>
  <problem id="264" number="4" grade="V?" extra="(SDS)">Face.</problem>
  <text id="265">The following problems are on the far righthand side of Lassie's Wall cliffs.</text>
  <image id="266" src="Lassies Nose 2.jpg" legend="true" legendTitle="Lassie&apos;s Snout" legendx="255" height="622">
    <legend>267</legend>
    <legend>269</legend>
  </image>
  <problem id="267" number="1" grade="V?" extra="(Stand)">Climb the lefthand crack.</problem>
  <problem id="268" number="2" grade="V?" extra="(Stand)">Climb the overhanging arete, either from the left (easy) or from the right (harder).</problem>
  <problem id="269" number="3" grade="VE" extra="(Stand)">Climb the righthand crack.</problem>
  <text class="heading2" id="173">Friendly Point Road</text>
  <text class="text" id="174">The boulders below can be found on the Coles Bay Dam Road leading out to Friendly Point. Only a couple of problems have been done, but potential exists for quite a few more although extensive cleaning is required.</text>
  <text class="heading3" id="175">Tamogochi Boulder</text>
  <text class="text" id="176">This boulder is the third boulder on the left and is about 5m off the side of the road. The problems marked below have been cleaned.</text>
  <image src="Coles Bay - Friendly Pointtamogochi_a.jpg" width="300" id="177" height="400"/>
  <problem extra="(Stand)" grade="V2" name="Kate+Jules Prob" number="1." stars="*" id="178">Up the face right of the arete.</problem>
  <problem extra="       " grade="V2?" name="       " number="2." stars="       " id="179"/>
  <problem extra="       " grade="V6" name="       " number="3." stars="       " id="180"/>
  <text class="heading2" id="181">Friendly Point</text>
  <text class="access" id="182">These problems are at the Friendly Point crag. From the end of the road to the southern end of Friendly Beaches, walk south around the coast for 20-30 minutes until you turn a corner and come across a substantial crag with several sport routes. You'll come out on the top of the sport routes, with the boulders down below. To get down follow the stepped flake that separates the two tiers on the right (While looking south).</text>
  <text id="202">There is also a small boulder on top of the cliffs, with some easy problems.</text>
  <image src="Coles Bayfp.jpg" id="183" height="360"/>
  <problem extra="       " grade="V?" name="       " number="1." stars="       " id="184">Mini Person project.</problem>
  <problem extra="(Stand)" grade="V7?" name="       " number="2." stars="       " id="185">Straight up seam, sitdown potential also exists.</problem>
  <problem extra="(SDS)" grade="V5?" name="       " number="3." stars="       " id="186">Start under the rooflet.</problem>
  <problem extra="(Stand)" grade="V1" name="       " number="4." stars="       " id="187">Up crack and arete.</problem>
  <problem extra="(SDS)" grade="V2" name="       " number="5." stars="       " id="188">Sit start under the rooflet. Its a bit tricky coming around corner and nicer to do as a stand start, starting where Bisso is climbing.</problem>
</guide>